Small Aberration, Chaotic Evil
Armor Class 14 natural
Hit Points 26 (4d6 + 12)
Speed 30 ft.
STR
14 (+2)
DEX
13 (+1)
CON
16 (+3)
INT
8 (-1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +4, CON +5
Condition Immunities Prone
Senses Darkvision 60 ft, Passive Perception 10
Languages Vegepygmy Vampfruit dialect
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Fist. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Seed. Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Rapid-Fire Seeds (Recharge 5-6). The vampwatermelon spits a barrage of seeds in a 15-foot cone. Each creature inside the cone must succeed on a DC 13 Dexterity saving throw or take 3d4 bludgeoning damage, or half on a success.

Description

Oh my god it's an evil watermelon

Lair and Lair Actions

 

 

Emperor_Chaddeus_IV

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