Armor Class
12
(leather armor, shield)
Hit Points
11
(2d8 + 2)
Speed
30 ft.
STR
8
(-1)
DEX
14
(+2)
CON
10
(+0)
INT
10
(+0)
WIS
8
(-1)
CHA
8
(-1)
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Goblin
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Nimble: The Bokoblin has advantage on Dexterity (Stealth) checks.
Pack Tactics: The Bokoblin has advantage on attack rolls against a creature if at least one of the Bokoblin's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Boko Club: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Boko Spear: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Reactions
Horn call: if the bokoblin sees it will blow its horn and the surrounding enemies will be alerted of you presence
Comments