Small Swarm of Small humanoids, Chaotic Evil
Armor Class 12 (leather armor, shield)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
8 (-1)
Skills Athletics +3, Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Nimble: The Bokoblin has advantage on Dexterity (Stealth) checks.
Pack Tactics:
The Bokoblin has advantage on attack rolls against a creature if at least one of the Bokoblin's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Boko Club: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Boko Spear: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Horn call: if the bokoblin sees it will blow its horn and the surrounding enemies will be alerted of you presence  

Description

Description: A Bokoblin is a small, green-skinned humanoid with pointed ears, sharp teeth, and a wild mane of hair. They are typically armed with clubs or spears, and they often wear crude armor made of scavenged materials.

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

mark_the_wargod

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