Armor Class
11
Hit Points
13
(3d6 + 3)
Speed
40 ft.
STR
10
(+0)
DEX
13
(+1)
CON
12
(+1)
INT
3
(-4)
WIS
13
(+1)
CHA
6
(-2)
Saving Throws
CON +3
Damage Resistances
Cold, Fire
Senses
Passive Perception 11
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The cainuraptor has advantage on an attack roll against a creature if at least one of the cainuraptor's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage plus 2 (1d4) fire damage.
Description
Cainuraptors are nasty knee-high creatures that hunt in packs, spreading out across the wastes to as persistence hunters that last longer and exhaust their foes over several days. Their bites channel heat from their sails to their fangs. Dune divers have learned to identify cainuraptors at a distance by the bright red colour of the massive sails on their back.
Comments