Weave Blessed. The priest gains advantage on spell saving throws of 2nd level and below.
Multiattack. The Priest makes a melee attack and casts a spell at will, or the priest casts a spell or uses Disillusioned Weave.
Weave Staff. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6+1) bludegoning damage or two handed Hit: 6 (1d8+1) bludegoning damage. plus an extra 5 (1d8) thunder damage.
Disillusioned Weave (recharge 5-6). As an action, the priest targets up to three creatures within 60ft. of it, a creature targeted by this effect must make a DC 13 Charisma saving throw. roll 1d6, each creature that fails the save is affected for that many rounds, and the target subtracts a d6 from attacks and saving throws. On success, a creature is not affected by Dark Enforcement.
Spellcasting. The priest knows the following, cleric spells (Spell save DC 13, spell attack +5).
(At Will): guidance, message, sacred flame
(2/day): healing word, magic missile, detect magic, hold person
(1/day): mass healing word, dispel magic
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