Trait Name. Enter the description for your special trait.
Spellcasting. arsoniod is a 9-level spellcaster. Its spellcasting ability is [ability score] (spell save DC 17, +0 to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): fire
1st level (9 slots):fire
Action Name. Enter the description for your action.
Action Melee Attack. Melee Weapon Attack: +3 to hit, reach 2 ft., 0 target. Hit: 1 (3d20 + 0) [fire] damage.
Action Ranged Attack. Ranged Weapon Attack: +50 to hit, range 5/20 ft., 3 target. Hit: 7 (1d20 + 0) [fire] damage.
Bonus Action Name. fire
Reaction Name. fire
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
its the real life version of a cat just with a spark to it if you know what i mean
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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