Gargantuan Humanoid (Angel), Neutral Evil
Armor Class 28 (plate)
Hit Points 1000 (1d4)
Speed
STR
25 (+7)
DEX
25 (+7)
CON
30 (+10)
INT
30 (+10)
WIS
28 (+9)
CHA
25 (+7)
Saving Throws CON +12, INT +12, WIS +11
Damage Immunities Necrotic, Radiant
Senses Passive Perception 15000
Languages Any one language (usually Common)
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Divine Resistance. (5/day). Art may say 'nuh uh' to literally anything.

 

Actions

Multiattack. Art makes two melee attacks, and 2 Arm Cannon attacks, and one Smite.

Powerfist. Melee Weapon Attack: +20 to hit, reach 10 ft., one target. Hit: 50 (10d6 + 3) bludgeoning damage.

Arm Cannon. Ranged Weapon Attack: +20 to hit, range 100/400 ft., one target. Hit: 50 8d10) bludgeoning damage.

Smite. Ranged Weapon Attack: +20 to hit, range 100/400 ft., one target. Hit: 50 10d10) radiant damage.

Reactions

Parry. Art adds 6 to its AC against one melee attack that would hit it.

Legendary Actions

Art gets 3 legendary actions per turn, and may only use them on the end of another creature's turn.

Attack. Art makes one attack.(Not Multiattack Temming).

Divine Counter. (Costs 2 Actions). Art targets a single target, which will guarantee fail their next saving throw, or attack. If they use a multiattack, their strongest attack is a miss.(A Dragon's bite, for example.) This cannot be used to stop auto-hits, or against a certain tarrasque's mythic action, since this is technically weaker.

Divine Detection. (Costs 3 Actions). Art can see what one ability an entity has used. For Example, he can see the specific details of a barbarian's rage AFTER the barbarian has used rage within sight of the Art.

 

Monster Tags: NPC

Habitat: Urban

NotSpartan

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