Armor Class
13
Hit Points
4
(2d6 + 1)
Speed
30 ft., He glides fast, just skimming the ground.
STR
15
(+2)
DEX
17
(+3)
CON
14
(+2)
INT
18
(+4)
WIS
19
(+4)
CHA
20
(+5)
Saving Throws
CHA +8
Senses
Darkvision 140ft, Passive Perception 20
Languages
Common Common
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Actions
Action Name. Savage
Action Melee Attack. 20ft., # target. Hit: (1d8 + 1) [piercing] damage.
Action Ranged Attack. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [damage type] damage.
Reactions
Reaction Name. Enter the description for your action.
Legendary Actions
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Eldritch Blast). Once per five turns. 50ft cone ends in 15ft 3d8 damage He takes three point of damage each time he uses it
Description
A tall slim, white skinned Vampire, He is bald and has long sharp talons. He seemingly glides rather than walks
Lair and Lair Actions
A large slightly run down mansion
Lair Actions
- Dissipate, he can Teleport 30 feet every 10 turns.
Regional Effects
- Every 5 turns he gains 2 hp.
- The adventurers get fatigue, walking 5 ft slower







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