Armor Class
12
Natural Armor
Hit Points
13
(2d8 + 4)
Speed
30 ft., Burrow 15 ft.
STR
13
(+1)
DEX
10
(+0)
CON
15
(+2)
INT
2
(-4)
WIS
12
(+1)
CHA
5
(-3)
Skills
Perception +3
Damage Resistances
Poison
Senses
Darkvision 30 ft., Tremorsense 60ft, Passive Perception 11
Languages
None
Challenge
14 (11,500 XP)
Proficiency Bonus
+5
Traits
Keen Smell. The badger has advantage on Wisdom (Perception) checks that rely on smell.
Tunneler. When the badger burrows, it leaves tunnels behind.
Actions
Multiattack. The badger makes two attacks: one with its bite and one with its claws.
Bite. Melee Attack Roll: +3, reach 5 ft. Hit: (1d6+1) Piercing damage.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.
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Posted Jun 9, 2026Hey, just letting you know that you likely meant CR 1/4, as this currently is a "broken" statblock per the proficiency bonus vs their hit modifiers