Reinforced Suspension:
The Dune Cutter ignores difficult terrain caused by sand, rubble, or rocky outcrops. It has advantage on Strength checks to resist being flipped or knocked prone.
High-Capacity Frame:
The Dune Cutter can carry up to 2 passengers or 600 lbs. of cargo.
Weapon Mounts:
Equipped with up to 2 heavy weapon mounts, allowing passengers to attack with mounted weaponry such as ballistae or psionic cannons.
Self-Stabilising:
If the Dune Cutter is knocked prone, it can right itself at the start of its turn.
Dash: The Dune Cutter can take the Dash action as a bonus action.
Ram: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 3d8 + 4 bludgeoning damage. The target must succeed on a DC 14 Strength saving throw or be pushed 10 ft. and knocked prone.
Mounted Weapons (DM discretion): Each weapon attack counts as an action. If passengers are present, they may operate these weapons as part of their turn.
| Weapon | Attack Modifier | Damage | Range | Special Features |
|---|
| Heavy Crossbow | +6 to hit | 1d10 Piercing | 100 ft./400 ft. | Higher damage output, slower reload. |
| Mounted Ballista | +6 to hit | 3d10 Piercing | 150 ft./600 ft. | Siege weapon, requires 1 round to reload. |
| Harpoon Launcher | +6 to hit | 1d12 Piercing | 90 ft./300 ft. | Grapples targets on hit, requires a Strength check to break free. |
| Psionic Cannon | +6 to hit | 2d8 Psychic | 120 ft. | Consumes 1 psionic charge per shot, ignores cover. |
Boost Engine (Recharge 5–6): The Dune Cutter can temporarily increase its speed to 240 ft. for 1 minute. Afterward, it must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion.
Description
Fuel Requirements: Psionic shards or crystals (Minor & Common)
Psionic Crystal Consumption: The Dune Cutter consumes 1 charge per 6 hours of operation under normal conditions. Using the Boost Engine consumes an additional 1 charge per use.
Mishaps: Triggered by Damage Threshold of 15.
Field Repairs: A successful DC 15 Intelligence (Psionic Mechanics) check reduces 1 level of exhaustion.
Workshop Repairs: Required for major damage or mishaps, restoring full functionality.
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