Huge Aberration, Typically Neutral
Armor Class 17 (natural armor)
Hit Points 250 (24d20 + 96)
Speed 60 ft.
STR
24 (+7)
DEX
10 (+0)
CON
18 (+4)
INT
12 (+1)
WIS
18 (+4)
CHA
6 (-2)
Saving Throws STR +11, CON +8
Skills Perception +11
Damage Vulnerabilities Fire
Damage Resistances Piercing and Slashing from nonmagical attacks, Necrotic
Damage Immunities Poison
Senses Blindsight 120 ft. while the spider’s eyes are closed, Darkvision 120 ft., Passive Perception 24
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Legendary Resistance (3/Day). If the Cleaner fails a saving throw, it can choose to succeed instead.

Legendary Action (3/Day). If the Cleaner is attacked it will let out a bellow that can be heard in a radius of 600 ft.

Actions

Multiattack. The spider makes two Proboscis attacks, uses Reel, and makes two Bite attacks.

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage plus 10 (3d6) acid damage.

Proboscis. Ranged Weapon Attack: +8 to hit, reach 120 ft., one creature. Hit: The target is grappled (escape DC 16). The proboscis can be attacked and destroyed (AC 12; 20 hit points; vulnerability to fire damage; immunity to bludgeoning, poison damage). The spider can grapple up to six creatures at a time using its proboscis's.

Reel. The spider pulls each creature grappled by it up to 60 feet straight toward itself.

Legendary Actions

Bellow: Calls for aid from the surrounding fauna within 600ft to come to its aid whether it be healing it or fighting back.

Description

This Spider like aberration Walks about the Broken Yonder cleaning up scraps from anything that has been fell in its zone. Cleaners are typically passive but when attacked they'll call for aid from the creatures in their zone, depending on the current fauna this could be a major threat so don't pick a fight with something that may have a lot of friends around

Monster Tags: abberation

SunlitGman1

Comments

Posts Quoted:
Reply
Clear All Quotes