False Appearance. While the toad remains motionless, it is indistinguishable from a normal boulder.
Sonic Disorientation. When the toad takes thunder damage, it must make a DC 12 Constitution saving throw or be blinded until the end of its next turn. While blinded in this way, the toad does not benefit from its tremorsense. Each time the toad fails this saving throw in a given day, it adds +2 to its saving throw.
Standing Leap. The toad's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Multiattack. The toad makes makes either a Tusk attack or a Stomp attack, followed by one Claw attack.
Tusk. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. Powerful. The toad can consume all of its movement speed in exchange for an additional 1d10 bludgeoning added to its tusk attack.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage.
Stomp. The toad rears back on its legs before stomping down with extreme force in a 15 foot cone. Each creature within the cone must make a DC 15 Dexterity saving throw or take 13 (2d12) bludgeoning damage and be knocked prone.
Bring Down the House (Recharge 6). The toad leaps high into the air, plummeting down at a point it chooses within 30 feet. Creatures in the space the toad lands must make a DC 15 Dexterity saving throw, or suffer 26 (4d12) points of bludgeoning damage and be Restrained (Escape DC 15) underneath the toad. On a successful save, creatures take half damage and are pushed to an empty space within 5 feet of the toad. Creatures within 10 feet of the toad when it lands must make the saving throw as well, or be knocked Prone.
Description
Hulking, stupid, and prone to fits of rage, boulder toads are best left alone, lest you become its dinner. Lacking the ability to swallow its prey whole, like other toads and frogs, the boulder toad prefers to smash its prey to mush for ease of digestion. Though ferocious when roused, the boulder toad spends long stretches of time sitting in one spot, looking for all the world like its namesake. Using special organs on its feet, the toad senses the movements of those around it, waiting for the opportune moment to strike. When a boulder toad attacks, it is usually too late, as it is a rare creature indeed able to survive a 10 foot boulder hurtling down on them from above.
With a hide harder than stone, the toad is incredibly resilient to piercing and slashing attacks, though the brittleness of its defense leaves it all to vulnerable to bludgeoning attacks. Its sensitive, vibration-sensing feet make it extremely vulnerable to sonic disturbances; a wise hunter makes use of this, disorienting the beast with blasts of sound, before moving in with heavier, stone-cracking weaponry. This weakness, in particular, has led to them becoming rather rare due to overhunting; their subcutaneous fat is more valuable than gold to blacksmiths, carpenters, and leatherworkers. Some boulder toads even amass crystalline lumps in their stomachs called toadstones in the business; they range in clarity, color, and luster like other gems and can fetch a hefty price, especially as magical components.
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