Immutable Form. The Statue is immune to any spell or effect that would alter its form.
Magic Resistance. The Statue has advantage on saving throws against spells and other magical effects.
Magic Weapons. The Statue's weapon attacks are magical.
Monolithic. The statue is constructed of a single piece of animated stone. The rider and horse depicted are a single creature for the purposes of targeting, and the rider can't be dismounted. If knocked prone, the statue can't move until it stands back up, which costs an amount of movement equal to the statue's speed.
False Appearance. While the statue remains motionless, it is indistinguishable from a normal statue.
Multiattack. The statue makes two attacks with its pike.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Pike. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 22 (3d10 + 6) piercing damage.
Spectral Javelin. Ranged Weapon Attack: +11 to hit, range 120 ft., one target. Hit: 22 (3d10 + 6) force damage. This attack ignores half and three-quarters cover.
Reactions Hold the Line. When an enemy the statue can see moves to within 15 feet of it, the statue makes a single Forceful Jab attack against that creature.
Description
These statues can take many shapes and forms and can be made from any material such as marble or granite. no matter the material however they are challenging foes for adventures with their long reach and solid strikes. The statues are chiseled by hand and brought to life by magic.
Art by Cze and Peku
Comments