Heavy-Duty Suspension: The Sandcrawler can traverse difficult terrain such as silt seas or rocky wastelands without incurring additional penalties.
Weapon Mounts: Equipped with two heavy weapon mounts, capable of holding siege weapons like mounted crossbows or ballistae.
Ram (Recharge 5–6): Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 5d10 + 5 bludgeoning damage. The target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is a structure, the Sandcrawler deals double damage.
Overrun (Recharge 6): The Sandcrawler moves up to its full movement speed, trampling all creatures in its path. Each creature must succeed on a DC 15 Dexterity saving throw or take 4d8 bludgeoning damage and be pushed 10 ft. to the side. Creatures that succeed on the saving throw take half damage and are not pushed.
Mounted Weapons (DM discretion): Each weapon attack counts as an action. If passengers are present, they may operate these weapons as part of their turn.
| Weapon | Attack Modifier | Damage | Range | Special Features |
|---|---|---|---|---|
| Mounted Ballista | +6 to hit | 3d10 Piercing | 150 ft./600 ft. | Siege weapon, requires 1 round to reload. |
| Flame Thrower | DC 13 Dexterity | 3d6 Fire | 30 ft. cone | Continuous flame, ignites flammable objects. |
| Psionic Cannon | +6 to hit | 2d8 Psychic | 120 ft. | Requires a psionic crystal, ignores cover. |
| Harpoon Launcher | +6 to hit | 1d12 Piercing | 90 ft./300 ft. | Grapples targets on hit, requires a Strength check to break free. |
Psionic Engine Overdrive (Recharge 5–6): Spend 1 additional psionic charge to increase speed to 120 ft. for 1 minute. Afterward, the engine must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion.
Deploy Spotlights: As a bonus action, the Sandcrawler can activate its spotlights to create bright light in a 120 ft. cone and dim light for an additional 120 ft. All creatures in the cone must make a DC 13 Wisdom saving throw or have disadvantage on attack rolls and Stealth checks until the end of their next turn.
Description
Fuel Requirements: Any Psionic Crystal (Minor, Common or Major)
Psionic Crystal Consumption: The Sandcrawler consumes 1 charge per 5 hours of operation. Using Psionic Engine Overdrive consumes an additional 1 charge per use.
Mishaps: Triggered by Damage Threshold of 20.
Field Repairs: A successful DC 15 Intelligence (Psionic Mechanics) check reduces exhaustion by 1 level per hour of work.
Workshop Repairs: Required for severe damage or mishaps, restoring full functionality.
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