Small Elemental, Neutral Evil
Armor Class 16
Hit Points 82 (15d6 + 30)
Speed 30 ft., Fly 30 ft.
STR
6 (-2)
DEX
18 (+4)
CON
14 (+2)
INT
12 (+1)
WIS
17 (+3)
CHA
14 (+2)
Skills Perception +6, Stealth +7
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 16
Languages Auran, Ignan
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Death Burst. When the ancient mephit dies, it leaves behind a cloud of smoke that fills a 5-foot-radius sphere centered on its space. The sphere is heavily obscured. Wind disperses the cloud, which otherwise lasts for 1 minute.

Innate Spellcasting (1/Day). The ancient mephit's innate spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It can cast the following spells, requiring no material components:

3/Day: Blur
Actions
Multiattack. The ancient smoke mephit makes three Claw attacks.
Claw. Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4+4) slashing damage plus 7 (3d4) acid damage.
Cinder Breath (Recharge 5-6). The mephit exhales a 15-foot cone of smoldering ash. Each creature in that area must succeed on a 
DC 15 Dexterity saving throw or be blinded until the end of the mephit’s next turn.
Reactions

Curl of Smoke. If the ancient mephit would be hit by a physical weapon attack it can leap into a curl of smoke and disappear, before reappearing some distance away as if it cast Misty Step.

Habitat: Urban

GideonUK

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