Medium Humanoid (Any Race), Lawful Evil
Armor Class 14 (peacemaker armor)
Hit Points 63 (11d8 + 14)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
13 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +4
Skills Perception +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Arsenal. The soldier can use either a saber or great axe. For each soldier pick one of these weapons for them to use in the battle.

Spellcasting. The soldier is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +2 to hit with spell attacks). The soldier has the following sorcerer spells prepared:

Cantrips (at will): green-flame blade, produce flame

1st level (2 slots): burning hands, searing smite

Actions

Multiattack. The authority solider can make two saber attacks.

Saber. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage);

War Axe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2) slashing damage);

Reactions

Parry. The authority soldier adds 2 to its AC against one melee attack that would hit it. To do so, the soldier must see the attacker and be wielding a melee weapon.

Description

Authority Soldiers foot soldiers of the Authority, they usually follow the command of Authority Officers. They focus on the fire element for their magic. 

Previous Versions

Name Date Modified Views Adds Version Actions
9/1/2024 1:01:16 PM
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9/1/2024 1:05:46 PM
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9/1/2024 1:07:04 PM
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1/2/2025 12:16:04 AM
14
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1/2/2025 2:38:44 AM
6
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1/13/2025 6:03:54 PM
7
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Monster Tags: NPC

Habitat: CoastalDesertForestGrasslandHillMountainUrban

vglade213

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