Medium Humanoid (Human), Lawful Evil
Armor Class 18 Plate
Hit Points 76 (9d8 + 36)
Speed 30 ft.
STR
20 (+5)
DEX
14 (+2)
CON
18 (+4)
INT
16 (+3)
WIS
15 (+2)
CHA
14 (+2)
Saving Throws STR +7, CON +6
Senses Passive Perception 14
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Benbake's Chosen.  For every week Coordinator Ferris spends in service of Lord Benbake, he earns an additional bonus of 50 gp in his paycheck

Charge. If Ferris moves at least 20 feet straight toward a target and then hits it with a maul attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage.

Reckless. At the start of his turn, Ferris can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.

One at a Time. If he starts his turn with more than one enemy within 5 feet of him, Ferris can make an extra attack.

Actions

Multiattack. Ferris makes two maul attacks.

Maul. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12  (2d6 + 5)  bludgeoning damage.

Bonus Actions

Performance Review. (3/Day.) When another creature has already made one attack against him, Ferris can strategically analyze their tactics and learn what that creature intends to do on their next turn.

Back to P.O. (1/Day.) By sacrificing 10 hit points, Ferris can magically shift from his position to a base of operations pre-determined by Lord Benbake.

Reactions

Feel No Pain (1/Day). When another creature hits Ferris with an attack, he gains resistance to bludgeoning, piercing, and slashing damage until the end of his next turn.

Description

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Johnbroadwell

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