Huge unknown, Neutral
Armor Class 16 Natural
Hit Points 50 (5d10 + 10)
Speed 55 ft.
STR
17 (+3)
DEX
17 (+3)
CON
15 (+2)
INT
10 (+0)
WIS
13 (+1)
CHA
11 (+0)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Blink Dog , understands Sylvan and Common but can't speak either
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Teleport (Recharge 4–6). The Wolf magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Before or after teleporting, the dog can make one bite attack.

 

Description

This creature is at the same time a Beast and a Fey.

A Blink Dire Wolf takes its name from its ability to blink in and out of existence, a talent it uses to aid its attacks and to avoid harm.

This creature came to be from the unlikely union of a Dire Wolf and a Blink Dog. For some reason it took to living mostly in mountains and some times forests. 

This unlikely union has led to the even more unlikely combination of taking all the best parts from both species including the extra factor of added size.

This species has a spoken language that was adopted from Blink Dogs.

Previous Versions

Name Date Modified Views Adds Version Actions
10/15/2019 4:59:40 PM
3
0
A
Coming Soon
10/15/2019 5:04:39 PM
4
0
--
Coming Soon

Habitat: ForestMountain

DracoBloodhound

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