Large Construct (Aarakocra), Lawful Neutral
Armor Class 22 natural armor
Hit Points 432 (32d10 + 256)
Speed
STR
28 (+9)
DEX
12 (+1)
CON
26 (+8)
INT
19 (+4)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws INT +12, WIS +10, CHA +12
Skills Insight +10, Intimidation +12, Perception +10
Damage Resistances Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Senses Darkvision 60 ft., Passive Perception 20
Languages Common
Challenge 25 (75,000 XP)
Proficiency Bonus +8
Traits

Immutable Form. The warforged is immune to any spell or effect that would alter its form.

Legendary Resistance (3/day). If the warforged fails a saving throw, it can choose to succeed instead.

Magic Resistance. The warforged has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The warforged makes two Unerring Slam attacks.

Unerring Slam. Melee Weapon Attack: automatic hit, reach 5 ft., one target. Hit: 60 force  damage, and the target is pushed up to 5 feet away from the warforged if it is Huge or  smaller.

Blazing Edict (Recharge 5–6). Arcane energy emanates from the warforged’s chest in a 60-foot cube. Every creature in that area takes 45 radiant damage. Each creature that takes any of this damage must succeed on a DC 20 Wisdom saving throw or be stunned until the end of the warforged’s next turn.

ChexWD

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