Coordinated Attacks. When the Marine Commander makes an attack, they can order another Marine within 30 feet to make an attack as a reaction
Multiattack. The Marine Commander makes 2 attacks.
Melee. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d6+3 bludgeoning damage.
Burst Rifle. Ranged Attack: +6 to hit, range 60/180 ft., one target. Hit: 1d10 + 3 piercing damage
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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