Defender: The Chardalyn has a thick armored hide similar to darksteel giving them +3 constitution
Defending Glare: The Chardalyn glares at the opponents who enter it's territory making them roll a Wisdom save if failed they get paralyzed for 2 actions
Claw: +3 to hit, reach 4 ft., 1 target. Hit: 1d10 Slashing damage.
Leap +3 to hit, range 1/15 ft., 1 target. Hit: 1d12 Bludgeoning damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Chardalyn is a True Dragon often associated with defense and protection they have thick armor and sharp claws that make them formidable enemies
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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