Large Dragon, Any Lawful Alignment
Armor Class 15 Darksteel, Natural Armor
Hit Points 150 (5d20 + 3)
Speed
STR
19 (+4)
DEX
11 (+0)
CON
25 (+7)
INT
11 (+0)
WIS
11 (+0)
CHA
5 (-3)
Saving Throws CON +12
Damage Vulnerabilities Bludgeoning
Damage Resistances Damage from Spells
Damage Immunities Piercing, Slashing
Condition Immunities Frightened, Stunned
Senses Passive Perception 5
Languages Common, Draconic
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Defender: The Chardalyn has a thick armored hide similar to darksteel giving them +3 constitution

Actions

Defending Glare: The Chardalyn glares at the opponents who enter it's territory making them roll a Wisdom save if failed they get paralyzed for 2 actions

Claw: +3 to hit, reach 4 ft., 1 target. Hit: 1d10  Slashing damage.

Leap +3 to hit, range 1/15 ft., 1 target. Hit: 1d12   Bludgeoning damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Chardalyn is a True Dragon often associated with defense and protection they have thick armor and sharp claws that make them formidable enemies

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: MountainUnderdarkUrban

TheDaggerSquad

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