Medium Construct, Unaligned
Armor Class 18 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 25 ft.
STR
14 (+2)
DEX
11 (+0)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 6
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Flaming Aura. Any creature that ends its turn within 5 feet of the Blazing Plate takes 5 (1d10) fire damage.

 

Actions
  • Multiattack. The Blazing Plate makes two melee attacks with its Greatsword.

  • Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 4 (1d8) fire damage.

Description

Flames flicker constantly from the seams of this animated armor, as if its core were a forge given life. The air around it ripples with heat, and the ground beneath its feet is scorched black with each step. Its weapon, a glowing longsword, leaves a trail of fire when swung. When it turns its head, embers spill from the gaps in its helmet, as if it were glaring with burning eyes.

SentientSteel

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