Large Dragon, Unaligned
Armor Class 13 (natural armor)
Hit Points 110 (13d10 + 39)
Speed 20 ft., Fly 80 ft.
STR
19 (+4)
DEX
13 (+1)
CON
16 (+3)
INT
5 (-3)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +4
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Flyby. The wyvern doesn’t provoke Opportunity Attacks when it flies out of an enemy’s reach.

Actions

Multiattack. The wyvern makes two attacks: one with its bite and one with its envenomed tailbarbs. While flying, it can use its claws in place of one other attack.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Envenomed Tailbarbs. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature.
Hit: 11 (2d6 + 4) piercing damage, plus 7 (1d10) poison damage.

Barbed Effect: On a hit, the stinger embeds itself in the target. The target takes an additional 7 (1d10) poison damage at the start of each of its turns until the stinger is removed. The target is also poisoned for 1 minute.

Stinger Removal: The stinger can be removed with an action. When removed, the target takes 3 (1d4) slashing damage. Removing the stinger ends the recurring poison damage.

Description

Cousins to the great dragons, wyverns have two scaly legs, leathery wings, and a sinewy tail topped with a poison stinger that can kill a creature in seconds.

Habitat: HillMountain

Venomlust

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