Small Swarm of Medium beasts, Any Neutral Alignment
Armor Class 12 plastic +2
Hit Points 4 (1d4)
Speed 100 ft.
STR
4 (-3)
DEX
18 (+4)
CON
10 (+0)
INT
5 (-3)
WIS
5 (-3)
CHA
3 (-4)
Saving Throws DEX +6, WIS −1
Skills Perception +20
Senses Blindsight 200ft, Truesight 100ft, Passive Perception 22
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Bonus Actions

Bonus Action Name. drive - triples movement speed

Reactions

Reaction Name. boom at your feet. when walking past boom can chose to use BOOM. 

Legendary Actions

BOOM (Costs 1 Actions). self destruct and revive 10d6 force & 10d4 piercing 

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

claymore roomba

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: construct

ColtonRolls

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