Vine Smash. Melee Weapon Attack: +4 to hit, reach 15 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 10 (3d6) fire damage.
Merriment Curse. When a creature receives a gift from the Cheereater. The creature must succeed on a DC 12 Charisma saving throw or become cursed. The cursed target must repeat the saving throw every hour. On a success the creature's Charisma is unaffected but remains cursed on a failure the creature loses 1 point of Charisma, as its personality becomes duller and emotionless. When the cursed target’s Charisma becomes 2, it dies, and its body becomes a cold soulless husk. Casting remove curse, greater restoration, or a similar spell on the target before their death can end the curse. Doing so undoes the changes made to the target by the curse. The Cheereater may keep the curse at bay on any creature and prevent the saving throw from being cast. It parasitically feeds on those it has cursed and tends to keep its food alive.
Yuletide Visage. The Cheereater may set itself alight allowing its attacks do do additional fire damage as well as cause those who deal melee damage to it receive (1d8) fire damage recoil.
Description
Beware the jingle of the merry bells
For they foretell of yon winters approach
Choose to weather its cold biting embrace
Eat not of his feast or take gifts in haste
Lest you become like village days past
Welcoming his cheery wooded visage
Partook of his feast to shun winter's blight
Accepted gifts of steel, spells, gold, and spice
A seven day of merry ice warding dance
Till yon forests boughs hide his kindness bis
But times of cheer last not for days long aft
Yet doldrums return like winter frost creeps
And never return would the joys of spring
Despite warmth and harvest of foods it bring
For the ample beast in woody lair feasts
On the laughter of child and smiles of man
Till colds return new villages he approach
The Cheereater, a fey man eating loach
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