Large Humanoid (Any Race), Any Alignment
Armor Class 17 (First Spark)
Hit Points 5 (1d10)
Speed 30 ft.
STR
12 (+1)
DEX
10 (+0)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

First Spark. While the Titan isn't wearing Armor or Wielding. shield its AC is 17.

Actions

Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4+1) bludgeoning damage.

Bonus Actions

Second Spark. The Titan can Grant themselves a +2 Bonus to their AC until the Start of its Next Turn.

Description

Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

Erikson

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