Medium Construct, Unaligned
Armor Class 16
Hit Points 16 (3d8 + 1)
Speed 40 ft.
STR
14 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
5 (-3)
WIS
12 (+1)
CHA
1 (-5)
Skills Perception +5
Damage Immunities Poison
Senses Darkvision 60 ft., Passive Perception 15
Languages understands one language of its creator but can’t speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The clockwork has advantage on saving throws against spells and other magical effects.

Unusual Nature. The clockwork doesn’t require air, food, drink, or sleep.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d6 + 2) Piercing damage, and the target has the Prone condition if it is Large or smaller.

JosephCAllen

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