Keen Hearing and Smell. The fox has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Variable Type. The familiar is a Celestial, Fey, or Fiend (conjurer's choice) instead of a Beast.
Telepathic Connection. Able to communicate telepathically with its conjurer while within 100 feet of them.
Pocket Dimension. Can be temporarily dismissed to a pocket dimension. Its conjurer can cause it to reappear in an occupied space within 30 feet of them. Whenever the familiar drops to 0 Hit Points or disappears into the pocket dimension, it leaves behind in its space anything it was wearing of carrying.
One Familiar Only. Cannot exist contemporaneously with any other familiar.
Bite. Melee Attack Roll: +5 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 -1 ) Piercing damage.
Help. The familiar can lend its aid to another creature in the completion of a task or in attacking a creature within 5 feet of you.
Search. The familiar devotes its attention to finding something, using Wisdom (Perception) or Intelligence (Investigation) as designated by the Dungeon Master.
Spell Delivery. Can deliver a spell with a range of touch while within 100 feet of its conjurer.
Description
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