Keen Senses. The Chunky has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
Magic Resistance. The Chunky has advantage on saving throws against spells and other magical effects.
Invisibility. Chunky can turn invisible for up to an hour once a day.
Multiattack: Chunky can make 2 attacks, 1 with his bite and 1 with his claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) piercing damage. The target must succeed a DC 14 constitution saving throw or be charmed for an hour.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 4) slashing damage.
Innate Spellcasting: Chunky's innate spellcasting ability is Charisma, Chunky can cast the following spells, without requiring components:
2/day: Healing Word
Comments