Large Dragon, Neutral
Armor Class 16 (natural armor)
Hit Points 40 (5d8 + 10)
Speed 35 ft., Fly 10 ft.
STR
12 (+1)
DEX
16 (+3)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
12 (+1)
Skills Perception +3, Stealth +4
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages Sylvan, Draconic
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Senses. The Chunky has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The Chunky has advantage on saving throws against spells and other magical effects.

Invisibility. Chunky can turn invisible for up to an hour once a day.

Actions

Multiattack: Chunky can make 2 attacks, 1 with his bite and 1 with his claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) piercing damage. The target must succeed a DC 14 constitution saving throw or be charmed for an hour.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 4) slashing damage.

 Innate Spellcasting: Chunky's innate spellcasting ability is Charisma, Chunky can cast the following spells, without requiring components:

2/day: Healing Word 

Habitat: CoastalDesertForestHillMountainUrban

Meeb_Was_Taken

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