Medium Ooze, Neutral Good
Armor Class 8
Hit Points 24 (3d10 + 9)
Speed 30 ft.
STR
12 (+1)
DEX
4 (-3)
CON
18 (+4)
INT
12 (+1)
WIS
10 (+0)
CHA
15 (+2)
Saving Throws CON +6, CHA +4
Skills Religion +5, Stealth +2
Damage Resistances Acid, Cold, Fire
Damage Immunities Piercing
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 8
Languages Common --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

 

Hue change. Aunn are naturally pink in color. An aim can once per long rest change their hue to green to gain advantage for constitution saves. Aunn’s become purple. when they emit poison.
Cleanse. Once per long rest an Aunn can change its color to have advantage on a constitution saving throw.
Diets. Aunn don’t have to eat food. They’re magically powered and gain energy from their magic within

Actions

Pseudopod. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (4d4 + 1) bludgeoning damage plus(2d6)

Reactions

Shrink. Twice every long rest it can choose to give disadvantage to any physical attack as it shrinks down in size squishing closer to the ground. 

Habitat: GrasslandUnderdark

Joston

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