Large unknown (Warforged), Unaligned
Armor Class 20 Natural Armor
Hit Points 300 (20d10 + 180)
Speed 40 ft.
STR
28 (+9)
DEX
20 (+5)
CON
28 (+9)
INT
16 (+3)
WIS
16 (+3)
CHA
12 (+1)
Saving Throws STR +15, DEX +11, CON +15
Damage Immunities Fire, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 20ft, Darkvision 60ft, Passive Perception 13
Languages Common, Deep Speech
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Alternate Weapon Hands. the Warforged Sangheili Guarddoes not have hands, so to speak, instead it has the blades of swords or the heads of mauls or war-hammer's for hands, the chosen weapon on the end of its arm deals double the normal damage on a hit. 

Fire Absorption. Whenever the Warforged Sangheili Guard is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.

Immutable Form. The Warforged Sangheili Guard is immune to any spell or effect that would alter its form.

Magic Resistance. The Warforged Sangheili Guard has advantage on saving throws against spells and other magical effects.

Magic Weapons. The Warforged Sangheili Guard's weapon attacks are magical.

Adamantine Skeleton. any Citical hit against the Warforged Sangheili Guard becomes a normal hit.

Actions

Multiattack. The Warforged Sangheili Guard makes three attacks.

Sword Hand. Melee Weapon Attack: +15 to hit, reach 5 ft., 1 target. Hit: 21 (4d6 + 9) [Slashing] damage. 

Hammer Hand. Melee Weapon Attack: +15 to hit, reach 5 ft., 1 target. Hit: 21 (4d6 + 9) [Bludgeoning] damage. 

Axe Hand. Melee Weapon Attack: +15 to hit, reach 5 ft., 1 target. Hit: 21 (2d12 + 9) [Slashing] damage. 

Whip Hand. Melee Weapon Attack: +11 to hit, reach 10 ft., 1 target. Hit: 9 (2d4 + 5) [Slashing] damage + 8 (2d8) [Lightning] damage.

Flail Hand. Melee Weapon Attack: +15 to hit, reach 5 ft., 1 target. Hit: 17 (2d8 + 9) [Bludgeoning] damage + 8 (2d8) [Lightning] damage.

Cross-Bow Hand. RangedWeapon Attack: +11 to hit, range 100/400 ft., 1 target. Hit: 15 (2d10 + 5) [Piercing] damage.

Spear Hand. RangedWeapon Attack: +11 to hit, range 40/120 ft., 1 target. Hit: 11 (2d6 + 5) [Piercing] damage.

Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

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Monster Tags: Elemental

Habitat: Urban

Kieth_Shadow_cloak

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