Magic Resistance. The flameskull has advantage on saving throws against spells and other magical effects.
Spellcasting. The spellbook is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It requires no components to cast its spells. The spellbook has the following wizard spells prepared:
- Cantrip (at will): mage hand
- 1st level (3 slots): magic missile, shield
- 2nd level (2 slots): hold person, invisibility
- 3rd level (1 slot): lightning bolt
Multiattack. The spellbook uses Shocking Bolt twice.
Shocking Bolt. Ranged Spell Attack: +5 to hit, range 30 ft., one target. Hit: 10 (3d6) lightning damage damage.
Description
Some wizards may imbue their spellbooks with a form of sentience, using them as guardians for wizard's lairs. An animated spellbook can cast all the spells written in it and can fly, giving it a combat advantage. These spellbooks can also hurl blasts of crackling energy.