Armor Class
10
Hit Points
9
(2d6 + 2)
Speed
30 ft., climb 20 ft.
STR
14
(+2)
DEX
10
(+0)
CON
12
(+1)
INT
1
(-5)
WIS
6
(-2)
CHA
3
(-4)
Senses
Passive Perception 8
Languages
AAAAAHHHHHHHHHHHHHHHHHHHHHH!!!
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Pack Animal. The goat counts as one size larger for the purpose of determining its carrying capacity.
Screech. While in an active or agitated state, the goat rolls 1d6 at the start of each of its turns. On a 6, it screams and all creatures within 15 feet of the goat must make a Constitution saving throw (DC 10) or be Deafened until the start of the goat’s next turn.
Actions
Trample. Melee Attack Roll: +4 to hit, reach 5 ft. Hit: 6 (1d6 + 2) Bludgeoning damage.
Description
This majest... AHHHHHHHHHHHHH. $%@!, whatever—it's a $%@!ing goat. Stealth missions should be fun. Good luck... AHHHHHHHHHHHHH... with that.
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