Medium Plant (Fungus), Neutral Evil
Armor Class 13 Natural Armor
Hit Points 60 (6d12 + 18)
Speed 20 ft.
STR
17 (+3)
DEX
6 (-2)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Saving Throws CON +5, WIS +2
Damage Resistances Bludgeoning, Piercing
Damage Immunities Poison
Condition Immunities Poisoned
Senses Tremorsense 30 ft., Passive Perception 10
Languages understands the languages that it's creator knows, but can only communicate non-verbally.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Greataxe. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (1d12 + 3) bludgeoning damage.

Description

What happens when a spore druid casts [spell]Awaken[\spell] on a fungal zombie; their mannerisms are similar to that of Myconids, however they are strictly loyal to their creator and still function like a hive mind. 

Previous Versions

Name Date Modified Views Adds Version Actions
1/22/2025 7:38:28 PM
3
0
1.0
Coming Soon
1/22/2025 7:56:12 PM
2
0
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Coming Soon

Monster Tags: Fungusundead

Habitat: ForestUnderdark

RoseG98

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