Medium Humanoid, Any Chaotic Alignment
Armor Class 17 Leather
Hit Points 66 (4d20)
Speed
STR
17 (+3)
DEX
17 (+3)
CON
17 (+3)
INT
17 (+3)
WIS
17 (+3)
CHA
17 (+3)
Saving Throws DEX +8, CHA +8
Senses Darkvision, Passive Perception 15
Languages --
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

SPLIT IDENTITIES . This ability changes Chaos Severe into 2 identities. The insane Chaos and the dark mysterious Kyros. They are both separate identities with different fighting styles and personalities to be determined by the DM. One can take over the body at one time or split into 2 separate bodies in combat. The bodies can only split in a chaos zone.

Spellcasting. Chaos Severe is a 20th level spellcaster. Its spellcasting allows anything to be used infinitely without spell slots. Chaos Severe can use any spell, but prefers to use blasts of energy.

Actions

Zip. Run at super speed or teleport right in front or behind player character (once per turn)

Sickle. Melee Weapon Attack: +2 to hit, reach 5ft., 1 target. Hit: 6 (1d8+ 2) Slashing damage.

Shatter Shards. Fires 10 small shards. Ranged Weapon Attack: +2 to hit, range 100ft., Up to 10 targets. Hit: # (1d4 + 1) piercing damage per shard. If hit, give players no movement for 1 turn.

Bonus Actions

Slip n’ Rip. At the end of its turn, if split, Chaos will pick someone up and put one hand on their face. Every player will have a chance to stop it, Kyros trying to block all attacks coming twords Chaos. If all players fail, Chaos will rip off the players head.

Reactions

Reverse. If Chaos Severe is hit in the back, damage is dealt but Chaos Severe will spin around and punch or cut the player dealing 1d4+2 slashing, or melee damage. (Depending on what the DM wants)

Legendary Actions

Can only be used once an encounter.

Vanish. Chaos Severe vanishes. This ends the encounter and gives players quarter, or half xp depending on DMs choice.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

You will always first encounter him as Kyros. He might have conversations with his other half. He is a man in a dark long trench coat and hat. When split Chaos is a humanoid that is flaring with dark red energy, almost like a soul or demon.

Lair and Lair Actions

CHAOS ZONE. Chaos Severe creates an inescapable dome made of red energy that is called a CHAOS ZONE. It makes it to where initiative doesn’t matter. Whoever says something first does it. It allows players to create combo attacks and work in sync rather than in turns. It also allows for whoever creates it to do certain combinations of their abilities. If in the VERY unlikely scenario where someone can escape the chaos zone, they roll a perception check and if they get higher than ten, they can see through the red haze and see everything inside, while nobody inside can see them. That will allow them to make attacks into the chaos zone from outside. The chaos zone dissipates when the creator removes it, or the encounter ends.

LEGOSAURONTHEGREAT

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