Savage Assault. When the Warrior Orc makes a melee attack as part of its action, it can choose to deal an additional 2d6 damage. If the target is below half its hit point maximum, this extra damage increases to 3d12 + 2.
Multiattack. In the same turn use any 2 actions..
Battleaxe Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d12) slashing damage.
Shield Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 12 (2d10 + 1) bludgeoning damage.
Aggressive. As a bonus action, the Warrior Orc can move up to its speed toward a hostile creature that it can see.
Shield Bash. As a bonus action, the Warrior Orc can attempt to shove a creature within 5 feet of it, using its shield. The target must succeed on a Strength saving throw (DC 15) or be knocked prone.
Intimidating Roar. The Orc Warrior emits a terrifying roar. All creatures within 30 feet must make a Wisdom saving throw (DC 15) or become frightened until the end of their next turn.
Brutal Counter. When an enemy attacks the Orc Warrior, it can use its reaction to make a melee attack with its battle axe against the attacker.
Description
A massive, green-skinned humanoid towering over 7 feet tall, the Orc Warrior is incredibly muscular. Its face features prominent tusks protruding from a strong, square jaw, and deep-set eyes that burn with a primal fury. Clad in crude leather armor adorned with menacing metal spikes, it wields a hefty battle axe in one hand and a large, reinforced shield in the other. The warrior's body is decorated with tribal war paint, and its wild hair is tied back in a messy topknot, enhancing its savage appearance.
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