Magic Imnuity. imune to damage from spells aswell as damage that overcomes resistance to nonmagical wepons
Shifting plate. when atacked add 1d20 to its armor class
Multi Atack. make 3 atacks
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: (3d6 + 4) slashing damage.
Bite. MeleeWeapon Attack: +7 to hit, range 5 ft., 1 target. Hit: (3d4 + 5) piercing damage. DC15 con save or take 1d4 poisen damage and become poisined
Tail. MeleeWeapon Attack: DC15 dex save, range 5 ft ,all creatures/objects within range. Hit: (2d6 + 5) bludgeining damage.
Anti Magic Blood as a reaction, the creature can end anyspell afect within 20 ft of it
Description
this large lizard like creature lives in swamps and consumes magic, eventualy growing imunity to magic
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