Burning Teeth. Ashen Jaw attacks count as magic attacks.
Ash Cloud. all creatures in 5ft of the Ashen Wolf gain's half cover from sources coming from out side of the cloud.
Ashen world. at the start of Ashen Wolf turn it regains 1d12 hit points, if the Ashen Wolf has zero hit points it returns back on 6 hit points. this trait does not function next turn if it has been hit with a necrotic or had contact with water. (it will not return if dropped to zero hit points if the ability is not functional while it has zero hit points.)
Ashen Jaw. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Fire damage, and the target has the movement speed cut in half.
Description
The Ashen Wolf is a haunting creature born of the Wild Magic Wave, its body composed of swirling ash and embers. It possesses the terrifying ability to reform from any injury, even death, as long as a single speck of ash remains. However, it fears water, which douses its fiery essence and scatters its form, rendering it unable to regenerate.
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