Medium Humanoid (Orc), Chaotic Evil
Armor Class 14 (Hide Armor)
Hit Points 121 (16d8)
Speed 30 ft.
STR
17 (+3)
DEX
18 (+4)
CON
20 (+5)
INT
16 (+3)
WIS
19 (+4)
CHA
16 (+3)
Skills Athletics +6, Intimidation +6
Damage Vulnerabilities Radiant
Damage Resistances Piercing, Slashing
Damage Immunities Poison
Senses Darkvision 60 ft., Passive Perception 14
Languages Common, Orc
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Aggressive. As a bonus action, the Warrior Orc can move up to its speed toward a hostile creature that it can see.

Frenzied Assault. When the Warrior Orc reduces a creature to 0 hit points, it can make one additional melee attack as a bonus action.

Battle Cry. As a bonus action, the Warrior Orc can unleash a terrifying battle cry. All allies within 30 feet gain advantage on their next attack roll, while enemies within the same range must succeed on a Wisdom saving throw (DC 15) or become frightened until the end of their next turn.

Actions

Multiattack. In the same turn use any 2 actions.

Battleaxe Attack. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (2d10 + 1) slashing damage.

Shield Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (2d10 + 1) bludgeoning damage.

Throwing Axe. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 10 (2d8 + 1) slashing damage.

Monster Tags: Orc

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

Bardock_The_Bear

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