Aggressive. As a bonus action, the Warrior Orc can move up to its speed toward a hostile creature that it can see.
Savage Strike. Once per turn, when the Warrior Orc hits a creature with a melee weapon attack, it can deal an additional 7 damage. This ability reflects the Orc's primal rage and combat prowess.
Intimidating Presence. As a bonus action, the Warrior Orc can force one creature within 30 feet that can see it to make a Wisdom saving throw (DC 14). On a failed save, the target is frightened until the end of its next turn.
Multiattack. In the same turn use any 2 actions.
Greataxe Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d10) slashing damage.
Shield Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d10) bludgeoning damage.
Shield Bash. The Warrior Orc can make a melee attack with its shield as a legendary action. This attack deals bludgeoning damage and can knock the target prone on a hit.
Description
Orcs are burly raiders with prominent lower canines that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them.
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