Small Construct, Chaotic Evil
Armor Class 15
Hit Points 60 (8d8 + 24)
Speed
STR
18 (+4)
DEX
20 (+5)
CON
18 (+4)
INT
10 (+0)
WIS
14 (+2)
CHA
6 (-2)
Saving Throws DEX +7
Damage Resistances Ranged Attacks
Senses Passive Perception 15
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Hunter’s Pursuit: The Abyssal Stalker does not provoke opportunity attacks when moving toward a target it has seen attack from range.

Blurred Motion: Gains +2 AC against ranged attacks if it moves at least 10 feet on its turn.

Relentless Tracker: Can sense and follow enemies within 30 feet, even through light cover or darkness.

Lunging Strike: If the Abyssal Stalker moves at least 10 feet toward a target before attacking, its attack deals an extra 1d6 damage and knocks the target prone (DC 13 STR save).

 

 

Actions

 

  • Multiattack: The Abyssal Stalker makes two Claw attacks.
  • Claw Strike: +6 to hit, 1d8+4 slashing damage.
  • Tail Swipe (Recharge 5-6): +5 to hit, 2d6+2 bludgeoning damage, and the target must make a DC 13 Dexterity save or be knocked back 10 feet.

 

 

Description

Born from the depths of a sunken fortress, the Abyssal Stalker was designed to eliminate distant threats. Its sleek, predatory frame allows it to move with eerie speed, closing gaps before ranged fighters can react. A serrated tail acts as both a weapon and a stabilizer, letting it lunge with deadly precision. Silent and relentless, it thrives in the shadows, hunting those who rely on distance to survive.

IshiKazuki