Armor Class
13
Natural armor
Hit Points
25
(5d8 + 3)
Speed
20 ft.
STR
12
(+1)
DEX
8
(-1)
CON
14
(+2)
INT
8
(-1)
WIS
10
(+0)
CHA
8
(-1)
Senses
Passive Perception 10
Languages
none
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
glochids. Any physical contact made with the cactir will deal 2 (1d4) piercing damage. If the cactir is grappled by a creature, that creature takes 5 (2d4) piercing damage at the start of each of its turns instead.
False Appearance. While the cactir remains motionless, it is indistinguishable from a normal cactus.
Actions
slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.
Description
Image by:
MrOzer on DeviantArt platform.
Previous Versions
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1/8/2023 2:12:37 PM
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1/8/2023 2:24:36 PM
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1/28/2025 5:04:38 PM
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8
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