Legndary Resistance (3/Day). If Akadi fails a saving throw, she can choose to succeed instead.
Magic Resistance. Akadi has advantage on saving throws against spells and other magical effects.
Clear Skies. Akadi ignores all difficult terrain created by wind and is not affected by any obscurement created by fog or rain.
Storm Aura. Akadi is surrounded by a 20-foot radius aura of swirling wind and crackling lightning. At the start of her turn, creatures of her choice within the aura take 20 lightning damage and must succeed on a DC22 Strength saving throw or be pushed 20 feet away from her (if she chooses).
Innate Spellcasting. Akadi's innate spellcasting ability is Charisma (spell save DC 22, +14 to hit with spell attacks). She can innately cast the following spells, requiring no material components:
At will: gust of wind, lightning bolt, thunderwave
3/day each: chain lightning, call lightning, control weather
1/day each: storm of vengeance, greater invisibility, power word stun
Multiattack. Akadi makes two attacks with her Storm Lance OR she can use her Wind Blast ability if it is available.
Storm Lance. Melee or Ranged Weapon Attack: +13 to hit, reach 15 ft. or range 60/120 ft., one target. Hit: 25 (4d8 + 7) piercing damage plus 9 (2d8) lightning damage.
Wind Blast (Recharge 5-6). Akadi releases a blast of air in a 60-foot cone. Each creature of her choice in the area must make a DC 22 Dexterity saving throw, taking 54 (12d8) force damage on a failed save, or half as much on a success. On a failed save, the creature is also pushed 40 feet away from Akadi (if she chooses).
Arc Cage (3/day). Akadi shrouds an ally in lightning from her aura. The next time the shrouded creature is hit by a melee attack, the attacker takes 20 lightning damage.
Wind Shield. When a creature hits Akadi with an attack roll, she can form a shield of wind around herself, forcing the attacker to roll again, potentially causing the attack to miss.
Comments