Armor Class
50
Natural Armor
Hit Points
150000
(1d20 + 149990)
Speed
30 ft.
STR
30
(+10)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
STR +19
Skills
Athletics +1000000
Damage Resistances
All
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Passive Perception 10
Languages
All
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
Power of Strength: They can change any person's strength stat. They also can lift/move/push/destroy anything.
Actions
Fury of Blows. Make 10 Unarmed strikes.
Unarmed Strike. Melee Weapon Attack: +30 to hit, reach 5 ft., 1 target. Hit: 30 (100d12 + 500) [Bludgeoning] damage.
Greatsword Slash. Melee Weapon Attack: +30 to hit, reach 10 ft., 1 target. Hit: 30 (200d10 + 700) [Slashing] damage.
Legendary Actions
He can do 100 legendary actions. His legendary actions act like extra actions.
Description
Member of the council. He is a very powerful being that gave strength. He has a powerful greatsword and gives punches that destroy planets.
Lair and Lair Actions
The Council room, A place literally in the middle of nowhere.
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