Armor Class
18
(breast plate, shield)
Hit Points
14
(4d6)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
10
(+0)
INT
10
(+0)
WIS
8
(-1)
CHA
8
(-1)
Skills
Stealth +6
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Goblin
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Actions
Battle axe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) slashing damage.
Hand axe Ranged Weapon Attack: +4 to hit (w/disadvantage), range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Description
Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures. These armored goblins find courage in their armor, despite its clumsy fit.
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