Large unknown, Lawful Evil
Armor Class 13 Splints
Hit Points 47 (8d10 + 3)
Speed 30 ft.
STR
19 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Damage Resistances Necrotic
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Blindsight 30 ft., Passive Perception 10
Languages Common Cannot Speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Enrage. Whenever Zyxu's Protector starts its turn with 22 hit points or fewer, roll a d6. On a 6, Zyxu's Protector becomes enraged. On each of its turns while enraged, Zyxu's Protector attacks the nearest creature it can see. lf no creature is near enough to move to and attack, he attacks an object, prefering an object smaller than itself. He remains enraged until he dies or regains full hp.

Aichmophobia. If Zyxu's Protector takes piercing damage, it has disadvantage on attack rolls and abi lity checks until the end of its next turn.

Abomination. Zyxu's Protector is both an undead and a construct, but can be healed by Zyxu's Healer.

Actions

Powerful Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. The target must succeed on a DC 10 Constitution saving throw or be pushed aside for 10 ft. and become incapacitated for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Hook. Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit:  7 (1d10 + 2) piercing damage. If the target isn't adjacant to Zyxu's Protector it must pass a DC 16 Str saving throw or be pulled to a tile adjacant to him, taking 3 (1d6) bludgeoning damage and becoming grappled.

Scavange Armor. Zyxu's Protector can tear a grappled creature's armor (if it has one), destroying it and adding a bonus to it's AC for 1 minute.

Armor Type

Break DC (Str)

AC Bonus

Light

14

+2

Medium

19

+4

Heavy

23

+6

Reactions

Tug-o'-War. If a hooked creature tries to set itself free, Zyxu's Protector can try to pull him back.

Desperate Measures. When Zyxu's Protector starts its turn with 10 hit points or fewer, Zyxu will order his healer to start healing Zyxu's Protector.

Description

Seems like a cross between undeath and golemcraft amalgamation of flesh and metal. Its fleshy body is covered in splints, nailed in; both of its arms have strange telescopic cylinders connected to them. The head of the human this poor being might have once been is place on top of it, and a huge chained hook is wrapped around a wheel on its back. The mouth is sewen shut, and the eyes seem bloodshot from afar. Up close though, one can see that there are intricate red patterns tattooed on the eyes.

rttup

Comments

Posts Quoted:
Reply
Clear All Quotes