spellcasting: may cast 3 first level spells and 2 second level spells per long rest.
cantrips: Mending, light
Level 1 spells: cure wounds, sanctuary, purify food and drink
Level 2 spells: aid, enhance ability
Attacks: may make 1 melee attack per turn
light hammer +3 to hit and 1d4+1 damage
May cast 1 spell with the casting time of 1 bonus action when applicable
May take reactions as normal
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Jerrith is a human male around the age of 30 who is still finding himself in life after everything he knew was destroyed by the Red Dragon Army. Having found faith in Rerox through the actions Dolin Cooperpot he now follows Dolin hoping to learn more about the ways of Rerox and to find his place in the world.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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2/1/2025 11:05:00 PM
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9
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1
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Coming Soon
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