Armor Class
20
(natural armor)
Hit Points
123
(2d6 + 2)
Speed
30 ft.
STR
7
(-2)
DEX
15
(+2)
CON
12
(+1)
INT
8
(-1)
WIS
11
(+0)
CHA
10
(+0)
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Fire
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Darkvision 60 ft., Passive Perception 10
Languages
--
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Actions
Touch. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 20 (2d6) necrotic damage. the target takes 3 (1d6) necrotic damage at the end of each of its turns.
Comments