Medium Humanoid (Any Race), Any Alignment
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
8 (-1)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 0 (10 XP)
Proficiency Bonus +2
Actions

Smash. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 (1d1) bludgeoning damage.

Improvised Ranged Weapon. Melee Weapon Attack: +0 to hit, reach 10/20 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Improvised Melee Weapon. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Bonus Actions

Nimble. You may take the Dash or Disengage as a bonus action. You may do this three times

Description

Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

JosephClarke

Comments

Posts Quoted:
Reply
Clear All Quotes