Armor Class
12
Hit Points
8
(1d8)
Speed
30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
10
(+0)
INT
8
(-1)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Smash. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 (1d1) bludgeoning damage.
Improvised Ranged Weapon. Melee Weapon Attack: +0 to hit, reach 10/20 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Improvised Melee Weapon. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Bonus Actions
Nimble. You may take the Dash or Disengage as a bonus action. You may do this three times
Description
Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.
Comments