Large Beast, Chaotic Evil
Armor Class 15 Natural Armor
Hit Points 20 (2d8)
Speed 80 ft.
STR
10 (+0)
DEX
9 (-1)
CON
11 (+0)
INT
11 (+0)
WIS
11 (+0)
CHA
12 (+1)
Saving Throws STR +2, DEX +1
Damage Vulnerabilities Necrotic, Piercing
Damage Resistances Cold, Slashing
Condition Immunities Charmed, Poisoned
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Dreadful screech: This beast releases a scream so terrible that if a player cannot resists (fails their wisdom saving throw) they become paralyzed with fear, leaving them open to an attack. 

Actions

Angry Charge:  The beast can charge at the players with a 2(d10) attack. If players perform a successful dexterity saving throw, then they take half damage.

Action Melee Attack. 

Bite: +2 to hit, reach 5 ft. Hit: 2(d4)  Piercing damage, + d4 poison damage, if constitution saving throw is failed.

Claw swipe: +3 to hit, reach 10 ft. Hit: 3(d4+ 5) Slashing damage.

 

 

Description

This beast looks like a mix between a bison, cheetah and monkey. The skull is incredibly thick, allowing it to charge and attack its enemies, while its claws and fangs are sharp and can be lethal. This beast is incredibly fast, moving 80 ft per turn.

Lair and Lair Actions

These beasts dwell in deep caves or within the hearts of the forests. They are extremely protective of their territory, and will attack if they feel even remotely threatened. 

 

Habitat: ForestMountain

ScratchLatch97

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