Constructed Nature. An animated object doesn't require air, food, drink, or sleep.
Self-Destruct. When the B.T Soldier dies from overcharge, it explodes in a burst of fire. Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d6) fire damage on a failed save, or half as much damage on a successful one.
Spellcasting. The B.T Soldier is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The B.T Soldier has following Warlock spells prepared:
Cantrips (at will): Eldritch Blast, Lightning Lure
1st level (1 slot): Armor of Agathys, Witch Bolt
Multiattack. The B.T Soldier makes two steel fist attacks or two Energy Bolt attacks
Steel Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) Bludgeoning damage.
Energy Bolt. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) Lightning damage.
Overcharge. As a bonus action, the B.T Soldier can overcharge their Energy Bolt until it makes a ranged attack. When it makes a ranged attack, add 1d6 + 3 Lightning damage. If the B.T Soldier takes damage, it must take a DC 15 STR saving throw or self-destruct killing itself immediately.
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