Medium Construct, Unaligned
Armor Class 15 Natural Armor
Hit Points 18 (3d8 + 4)
Speed 45 ft.
STR
17 (+3)
DEX
16 (+3)
CON
15 (+2)
INT
12 (+1)
WIS
13 (+1)
CHA
10 (+0)
Saving Throws STR +5, DEX +5
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Petrified, Poisoned
Senses Darkvision 120ft, Passive Perception 11
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Constructed Nature. An animated object doesn't require air, food, drink, or sleep.

Self-Destruct. When the B.T Soldier dies from overcharge, it explodes in a burst of fire. Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d6) fire damage on a failed save, or half as much damage on a successful one.

Spellcasting. The B.T Soldier is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The B.T Soldier has following Warlock spells prepared:
Cantrips (at will): Eldritch Blast, Lightning Lure
1st level (1 slot): Armor of Agathys, Witch Bolt

Actions

Multiattack. The B.T Soldier makes two steel fist attacks or two Energy Bolt attacks

Steel Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) Bludgeoning damage.

Energy Bolt. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) Lightning damage.

Bonus Actions

Overcharge. As a bonus action, the B.T Soldier can overcharge their Energy Bolt until it makes a ranged attack. When it makes a ranged attack, add 1d6 + 3 Lightning damage. If the B.T Soldier takes damage, it must take a DC 15 STR saving throw or self-destruct killing itself immediately.

Monster Tags: construct

Habitat: Any

Black_ember

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